Visual Assets
8 screenshotsStore Profile
Identity
- Publisher
- Oakever Games
- iOS app ID
- 6758326278
Market Signals
- US top free
- 5
- Downloads
- 56M
- Rating
- 4.6
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| platform identifier | com.oakever.arrows |
|---|---|
| Store title | Amaze GO! |
| iOS app ID | 6758326278 |
| ios bundle id | com.oakever.arrows |
| ios title | Arrows GO! - Arrow Puzzles |
| Publisher | Oakever Games |
| rating average | 4.6 |
| rating display | 4.6 |
| rating count | 119739 |
| downloads bucket | 50M+ |
| store category | Puzzle |
| content rating | Everyone |
| paid | false |
| price | Free |
| updated on | 2026-02-13 |
| whats new | {"notes":[],"version":null} |
| ios version | 1.14.0 |
| ios current version release date | 2026-05-26 |
| ios rating average | 4.63 |
| ios rating count | 89858 |
| ios price | 0 |
| ios size mb | 278.4 |
| US top free | 5 |
| ios us top free rank | 8 |
| Download estimate | 56M |
Loading lower dossier sections.
No exact-game UA creatives found.
A calmer arrow-maze puzzle where the player releases directional lines in the right order, using visual planning, hints, and level progression to clear increasingly complex arrow networks.
The hidden risk is promise conflict: the visuals sell comfort, sleep, and many levels, while the loop includes lives, hints, and dense arrow mazes that may create stress or visual fatigue if the rule feedback is not extremely clear.
Arrows GO! has the same potential dependency depth as other arrow mazes, but its comfort positioning creates a sharper design risk: low-contrast visuals, limited drops, hints, and huge level count may produce breadth without enough meaningful variation.
15 of 15 responses include lens metadata.

This sample appreciates familiar, readable puzzle structure while preferring clear rules, simple controls, and non-pushy payment.
I would install it if I wanted a simple puzzle to pass time, but I would check quickly whether the rules feel fair. The store images show large arrows and a board that is easier to read than many busy mobile games. I usually prefer games I can buy once and play peacefully, so a free ad-supported puzzle makes me cautious. If the controls are just tapping clear arrows and there is no fast timer, I could enjoy it in short sessions.
This sample appreciates familiar, readable puzzle structure while preferring clear rules, simple controls, and non-pushy payment.I like that the layout looks straightforward and easy to follow.
I am cautious because I prefer peaceful play over ad-supported interruptions.
The arrows are large and the board looks less cluttered than many mobile games.
I would probably try it, though I would not expect a full strategy game. The arrows suggest a simple planning puzzle where I need to decide the right order, and that could be satisfying if the rules stay clear. I like the uncluttered board and the fact that I could likely play with one hand. My hesitation is the free ad model, because I do not want a calm thinking game interrupted after every level.
This sample finds modest planning appeal in the arrow order mechanic while requiring calm pacing and minimal ads.I like the idea of planning the right order without being overwhelmed.
I would be bothered by frequent ads during a quiet thinking game.
The visual layout looks simple, clear, and easy to control.
I would install this because it looks like a clear puzzle game I could learn without much fuss. The arrows are large, the board has good contrast, and the store rating makes it feel reasonably trustworthy. I like games where I can improve level by level, as long as they do not rush me or hide the rules. My main concern is the free-with-ads setup, because too many interruptions would ruin the calm puzzle feeling.
This sample sees a strong fit for clear daily puzzle play, tempered by concern over ads and rushed pacing.I like that the rules look clear and the arrows are large enough to follow.
I would dislike frequent ads or any pressure that breaks the calm pace.
The bright arrows and clean board look readable and approachable.
I might install it, but I would be cautious. The game looks clean and simple from the arrow boards, and the large audience makes it seem legitimate. Since it is free, I would want to know quickly whether ads are optional or constant. I would pay a small one-time amount for a peaceful puzzle game, but I would skip it if the app keeps pushing interruptions or unclear offers.
This sample is trust-focused, liking the clear puzzle presentation while requiring respectful monetization.I like that the game looks simple and established enough to try.
I am wary of forced ads or unclear purchase prompts.
The bright puzzle boards look friendly, though a bit flashy for a quiet game.
I would download this if it looks as clear on my tablet as it does in the store images. The arrows and spaces are large, and the menus do not appear crowded from what is shown. I like that it seems easy to play one or two levels without committing to a long session. I would be concerned if there are too many daily prompts or small buttons outside the main puzzle area.
This sample values large, comfortable visuals and clean menus, with concern about clutter outside the core board.I like that the main puzzle pieces look large and comfortable.
I would dislike small side buttons or too many daily prompts.
The board looks clean and tablet-friendly from the store art.

This sample is helped by popularity and short-session clarity but needs fair comparison or recurring goals for retention.
I would probably install it for quick level clearing, but not because it looks social or competitive. The high rank and large install base make it feel like a safe casual pick, and the arrows are clear enough that I could play a level while waiting somewhere. I would enjoy comparing progress if there are fair leaderboards or daily challenges, but I do not see that from the listing. Without that extra goal, I might play for a week and then forget about it.
This sample is helped by popularity and short-session clarity but needs fair comparison or recurring goals for retention.I like that it looks easy to play in short gaps and already has a large audience.
I do not see a strong social or competitive reason to return often.
The arrow boards look clear and functional, though not especially exciting.
I would download this because it looks like an easy puzzle routine. The arrows and open white space make the rules seem clear, and I can imagine doing a few levels with coffee or before bed. The big download number reassures me that it is probably not a broken or unfinished app. I would be less interested if the challenge turns into speed tapping or if ads interrupt the calm rhythm.
This sample matches the familiar puzzle routine and prioritizes calm readability over novelty or fast action.I like that it looks like a clear puzzle I could play a little each day.
I would dislike it if the pacing becomes rushed or broken up by too many ads.
The arrow tiles and white space make the game look calm and legible.
I might install it, but I am not fully sold yet. The screenshots make the basic rule set look clear, and I like puzzle games where the order of moves matters. What I do not see is whether there are meaningful choices, branching goals, or anything beyond clearing arrow grids. If it adds thoughtful constraints over time and does not push subscriptions or constant offers, it could be a useful short-session puzzle.
This sample notices potential planning value but needs evidence of deeper choices and restrained monetization.I like the possibility that move order could create a real planning challenge.
I do not see enough evidence that the puzzles have deeper systems or meaningful tradeoffs.
The landscape-style boards look readable, but very focused on one simple mechanic.
I would consider installing it because the store page makes it look polished and easy to understand. The 50M-plus downloads and 4.4 rating help, and the clean arrow boards suggest I could judge the game quickly without a messy tutorial. I am willing to pay for a good puzzle game or an ad-free option, but this listing reads like a free game where ads may be the catch. If the ads are reasonable and the puzzles keep progressing, I would keep it for short breaks.
This sample values polish, trust, and clear value, with purchase interest tied to ad restraint and sustained puzzle quality.I like that the store presence looks established and the puzzle board is easy to read.
I am cautious about whether the free experience will push too many ads.
The visuals look neat and functional rather than flashy or confusing.
I would install this if I needed something simple between work and family interruptions. The arrow puzzles look like I could stop after one level without losing track, and the bright board is readable enough at a glance. I do not see heavy timers or complicated menus, which is a plus. My concern is whether a free puzzle game will throw pop-ups or ads at me when I only have a few minutes.
This sample is drawn to clear, interruptible levels and worries most about time friction from free-to-play interruptions.I like that the levels look short and easy to pause around interruptions.
I worry about pop-ups or ads getting in the way of quick sessions.
The board looks bright and uncluttered enough to understand quickly.

This sample is drawn to readable challenge and fast mastery, while remaining skeptical about depth, fairness, and interruptions.
I would download it only if I wanted a quick skill check, not as a main game. The arrow layout looks instantly readable, and I can imagine levels getting satisfying if the order and timing actually matter. My worry is that it may be too shallow, with ads doing more work than the challenge. The 4.4 rating and huge install count make it seem stable enough to test, but I would uninstall if winning feels automatic.
This sample is drawn to readable challenge and fast mastery, while remaining skeptical about depth, fairness, and interruptions.I like that the objective looks clear enough to judge quickly.
I worry the loop may be too simple unless later levels add real challenge.
The bright tiles and arrows look polished, but more casual than intense.
I would probably try it, but mostly because I like clean little puzzlers that can prove themselves fast. The arrow mechanic looks easy to grasp from the store art, and the big shapes make it feel more readable than some cluttered puzzle games. What holds me back is that it looks very familiar, without a strange hook, funny style, or stylish progression to make it stand out. If the levels introduce clever twists and do not lean too hard on daily pressure, I could keep it around.
This sample sees a clear puzzle premise and readable interface, but questions originality and long-term motivation.I like that the core puzzle idea is instantly understandable.
I worry it may feel like another familiar mobile puzzler without a stronger personality.
The large arrow pieces look clear, though the overall art feels conventional.
I would download this if I saw it trending, because it looks like the kind of quick puzzle my friends would understand from one clip. The massive install count and high chart spot make it feel like there is probably a reason people are trying it. The arrow boards look clean for one-thumb play, but they also look a little generic, so I am not sure I would talk about it after the first few levels. My biggest concern is ads breaking the quick rhythm, since this kind of free game can get annoying fast.
This sample is influenced by social proof and quick explainability, with retention dependent on pace and ad restraint.I like that the chart position and simple board make it feel easy to try.
I worry the game may be too generic or ad-heavy to be worth sharing.
The clean arrows look phone-friendly and easy to parse quickly.
I would install this as a short waiting-room or commute game. The store images make the objective look obvious: tap or move the arrows in the right order and clear the board. That is attractive because I can start without reading a long tutorial, and the bright contrast should be easy to follow on a phone. I would not expect a deep world or much personality, so it would need quick levels and light ads to stay on my phone.
This sample prioritizes instant clarity, portability, and low commitment, with limited interest in deeper atmosphere.I like that it looks easy to start and stop without thinking too hard.
I do not see much story, world, or extra flavor beyond the puzzle boards.
The bright, simple boards look readable on a small screen.
I would probably install this for a low-stress puzzle break, but it does not look like something I would get emotionally attached to. The bright arrow tiles and clean white board make it easy to understand right away, which I like after a long day. I wish there were more signs of cute rewards, decorating, or collection progress, because the store art mostly looks like straight puzzle levels. Since it is free with ads, I would try it once and leave fast if interruptions show up too often.
This sample responds to the clear, approachable puzzle presentation but needs more warmth, collection, and gentle return value than the listing shows.I like that the puzzle board looks bright, simple, and easy to read.
I do not see much personality or cozy reward structure beyond clearing arrow levels.
The visuals look clean and colorful, but a little plain for something I would want to revisit.
No segment scores in this group yet.