Visual Assets
8 screenshotsStore Profile
Identity
- Publisher
- PLR Worldwide Sales Limited
- iOS app ID
- 1105855019
Market Signals
- US top grossing
- 21
Loading lower dossier sections.

| iOS app ID | 1105855019 |
|---|---|
| ios bundle id | com.playrix.gardenscapes-m3-ios |
| ios title | Gardenscapes |
| Publisher | PLR Worldwide Sales Limited |
| downloads bucket | 500M+ |
| store category | Puzzle |
| content rating | 12+ |
| ios version | 9.6.5 |
| ios current version release date | 2026-05-21 |
| ios rating average | 4.69 |
| ios rating count | 1681110 |
| ios price | 0 |
| ios size mb | 299.7 |
| US top grossing | 21 |
| ios us top grossing rank | 19 |
Loading lower dossier sections.
No exact-game UA creatives found.
Gardenscapes combines a match-3 resource loop with a renovation meta loop: beat puzzle levels, earn stars or currencies, spend them to repair and decorate scenes, then unlock the next narrative task and level.
Gardenscapes combines match-3, renovation, story, and minigame creatives; the main unknown for prototyping is how tightly puzzle wins must connect to emotional renovation payoff without confusing players about the real core.
Gardenscapes has proven layered depth in match-3 puzzle decisions plus renovation pacing, but the provided asset set mixes core, meta, and rescue-minigame creatives, creating a clarity risk around what actually drives retention.
15 of 15 responses include lens metadata.

Moderate-to-good fit based on familiar rules and readable boards, with concern that added systems could obscure the simple appeal.
I would try it because the matching rules look easy to understand, even though it is not a card or board game. I like that each level appears to have a clear objective and that the garden work gives the puzzles a purpose. I would be less interested if there are too many currencies, icons, or side quests around the simple game I came for. The store images make the board look readable, with bright pieces that are easier to distinguish than many small mobile games.
Moderate-to-good fit based on familiar rules and readable boards, with concern that added systems could obscure the simple appeal.I liked that the matching rules look familiar and the goals appear clear.
I would dislike too many currencies or side quests around the main puzzle.
The bright board pieces look easy to tell apart, which helps me want to try it.
I would consider downloading it, but my decision would depend on how peaceful the free version feels. The puzzles and garden setting look relaxing, and I would gladly play a little each day if ads and offers stay out of the way. I prefer paying once for comfort over being nudged repeatedly, so unclear purchases would make me leave. The store images look friendly and polished, which helps, but I would still be watching for pressure once I start playing.
Conditional install intent is based on relaxing puzzle fit and willingness to pay for comfort if the game avoids repeated pressure.I liked the relaxing garden setting and simple puzzle routine.
I would dislike repeated offers or ads interrupting a peaceful session.
The friendly polished images make the game look welcoming, but trust still depends on how it behaves.
I would try this on a tablet because the garden theme looks pleasant and the puzzle pieces appear large enough to see comfortably. I like games where I can take my time and make steady progress, and restoring areas of a garden sounds relaxing. I would stop quickly if the menus become crowded or if there are too many prompts before I can simply play. The store images are colorful and polished, but I would want the actual game to keep the buttons clear and not feel rushed.
Good fit for tablet comfort and calm progression, with readability and clutter as the main conditions for staying.I liked the gentle garden theme and the clear-looking puzzle pieces.
I would be bothered by crowded menus or too many prompts before playing.
The colorful garden and puzzle images look pleasant, but I would need clear buttons in actual play.
I would download this for a daily puzzle game because the rules look familiar and the garden progress gives me a nice reason to return. It seems like something I could play while waiting or relaxing at home without needing fast reactions. I would be cautious about subscriptions or unclear charges, since I prefer knowing exactly what I am paying for. The store pictures show bright boards and calm garden scenes, which makes the game look approachable.
Strong fit for familiar daily puzzling and calm progress, limited by trust concerns around unclear recurring payments.I liked that the puzzle rules look familiar and the garden gives me a reason to return.
I would dislike unclear charges or anything that feels like a hidden subscription.
The bright puzzle boards and garden scenes look approachable and calm.
I would probably install it because I like the idea of solving puzzles to slowly improve a garden. That gives me a little planning and progress without looking too complicated. I would not want daily tasks or limited-time rewards to make it feel like I am being pulled back on someone else's schedule. The store images show clean garden areas and simple puzzle boards, which makes the game look calmer than many free mobile games.
Good interest from light planning and cozy garden progression, with concern about daily pressure undermining relaxed play.I liked the gentle planning of improving a garden through puzzles.
I would dislike daily pressure that makes the game feel like a chore.
The garden and puzzle images look clean and calm enough to follow.

Install consideration is driven by polish and trusted genre fit, with spending dependent on transparent value and low interruption.
I would consider downloading it because it looks polished and established, which matters before I spend anything in a free game. The match puzzles and garden upgrades seem like a decent value if I can play comfortably without constant ads or pressure. I would rather pay for a clear ad-free option or a fair bundle than get nudged every few minutes. The store images make it look high quality and easy to read, but I would still wait to see whether the purchases feel honest.
Install consideration is driven by polish and trusted genre fit, with spending dependent on transparent value and low interruption.I liked that the game looks polished enough to justify considering a purchase.
I would dislike vague bundles, forced ads, or constant prompts to pay.
The store visuals look professional and readable, which helps the game feel trustworthy.
I would download it because a polished puzzle game with lots of levels gives me something easy to compare progress on with friends or family. The garden rebuilding gives the wins a visible result, so beating a hard level could feel satisfying. I would be wary if competition is mostly about who spends on boosters, because then the progress would not feel fair. The store art shows a very finished, friendly game rather than a rough experiment, which makes me more willing to try it.
Good install intent from clear goals and social comparison potential, reduced by concerns about paid advantages in level progress.I liked that progress looks visible and easy to compare with other players.
I would dislike competition or progress that feels tied to buying boosters.
The store presentation looks polished and established, which makes it easier to trust.
I would download this as a daily puzzle routine because it looks familiar, polished, and easy to come back to. The garden restoration gives me a reason to play a few levels beyond just clearing boards, which helps it feel relaxing rather than empty. I would be cautious if the difficulty spikes are designed to sell boosters, because that would make the routine feel unfair. The store images show bright puzzle pieces and cozy outdoor areas, so it looks pleasant enough for one-handed short sessions.
Strong match for daily routine, familiar puzzles, and cozy progression, limited mainly by free-to-play fairness concerns.I liked the relaxed match puzzle routine and the visible garden progress.
I would be bothered if harder levels push me toward buying boosters.
The bright pieces and cozy scenes make it look comfortable for short play sessions.
I would probably try it, but only as a casual time-killer I can pause instantly. The simple puzzle goals and garden repairs look like they would fit around family interruptions, which matters more to me than chasing scores. My worry is that a big free game may come with too many pop-ups, side events, or clutter when I just want to play a level and stop. The store images look polished, but some scenes seem busy enough that I would need the actual game to stay clear.
Moderate positive intent because the session shape fits unpredictable breaks, but clutter and interruption risk are significant concerns.I liked that the core puzzle loop looks simple and pause-friendly.
I worried that extra events and pop-ups could make the game feel like work.
The polished images are appealing, though the busier scenes make me cautious about clutter.
I would install it because match puzzles tied to fixing up a garden give me clear goals without needing a long setup. I like that there seems to be a light decision layer in choosing and improving spaces, even if the main play is familiar. My concern is that daily rewards or event pressure could turn it into another obligation instead of a relaxing puzzle habit. The store images show polished garden areas and readable boards, which makes it look like a dependable game for evenings.
Good fit for polished puzzle progression and light management, with caution around recurring pressure and limited depth.I liked the clear puzzle-to-upgrade loop and the polished garden presentation.
I would dislike feeling pushed into constant logins or paid shortcuts.
The boards and garden spaces look clean enough to follow without extra effort.

High fit for cozy progression and collection, with purchase pressure as the main risk to comfort and retention.
I would download this when I want something cozy after a long day. The garden decorating and character scenes look comforting, and I like that the puzzle loop seems to feed into visible improvements instead of just endless levels. I would be careful with purchases or revive prompts, because that can ruin the relaxing mood fast. The store art makes the garden spaces look colorful and warm, and it seems like an easy one-thumb game to settle into for a few minutes.
High fit for cozy progression and collection, with purchase pressure as the main risk to comfort and retention.I liked the warm garden makeover loop and the sense of visible progress.
I would dislike it if payment prompts interrupted the calm feeling.
The colorful gardens and characters make the game look inviting and easy to relax with.
I would probably try it, mostly because everyone seems to know this kind of game and the garden makeover loop is easy to explain. It does not look super fresh, but the polished character art and clear before-and-after garden scenes make it feel reliable. I would not expect deep strategy, so I might bounce if it becomes more about waiting or paying than making smart moves. The store visuals make the puzzles look clean enough, but I am not sure it would be something I would tell friends about unless the events are actually fun.
The familiar polished loop creates enough interest for trial, while limited novelty and possible monetization friction reduce enthusiasm.I liked that the makeover goal is instantly understandable and the game looks polished.
I worried it may feel dated or too dependent on waiting and spending.
The garden scenes look clean and polished, though not especially new or shareable.
I would be on the fence about downloading it because it looks polished, but also very familiar. The idea of solving levels to restore a garden is pleasant, yet I do not see a weird hook or personality twist that would make it stand out for me. I would enjoy it if the puzzles get genuinely clever and the renovation choices feel satisfying, but I would skip fast if it becomes menus, pop-ups, and slow rewards. The store images show a lot of colorful polish, though they also make it feel like a huge mainstream free game rather than something surprising.
Moderate interest comes from polished cozy progression, but the lack of novelty and fear of cluttered free-to-play pacing limit download intent.I liked the pleasant garden restoration idea and the possibility of clever puzzle progress.
I disliked that it may feel too mainstream and grindy instead of surprising.
The colorful store images look polished, but not especially original.
I would probably skip it unless I specifically wanted a low-stress puzzle break. The match levels might have some skill in planning moves, but this does not look like the kind of game where winning feels very competitive or earned. I am also wary of a free puzzle game where boosters or extra moves can blur the line between skill and spending. The store images make the tap-and-swipe play look clean, but the cozy garden theme is not enough to pull me away from faster games.
Low install intent because the game appears polished but not aligned with mastery, competition, or fair skill expression.I liked that the controls look simple and the puzzle boards seem easy to read.
I worried that boosters and extra moves could make progress feel less earned.
The puzzle screens look clean for tapping, but the theme feels too soft for my usual taste.
I would download this for a quick commute game because the match puzzles and garden fixes look easy to understand fast. It seems like something I could play for a few minutes, make visible progress, and put away without losing the thread. My main worry is that a free game this big might start leaning on purchases once the levels get harder. The store images look bright and readable, with big puzzle pieces and clear makeover moments, which helps me trust it for short sessions.
Strong fit for quick, low-commitment sessions with familiar puzzle goals, tempered by concern about free-to-play pressure over time.I liked that the puzzles look clear and the garden upgrades seem quick to understand.
I would be cautious if the game starts pushing purchases when I only want short sessions.
The bright boards and garden scenes look readable enough to play on the go.
No segment scores in this group yet.