Updated not available

Panel Runs

Table-first synthetic panel results across games, segments, scores, statuses, and run dates.

100 of 100 runs100 of 100 games1500 of 1500 answers
GameCandidate games included in the panel-run table and reply cards.
All games
All games
Clear

Panel Runs

100 rows
GameQuestionScoreSelected download-intent score filter on the 1-5 scale.Top TwoProbability/share of the answer distribution landing at 4 or 5 on the 1-5 intent scale.SamplesTotal segment-sample answers currently matching the filters.Segment MixPer-game 1-5 Likert distribution split into segment rows.Run Date

Based on the available store screenshots, visual assets, and market evidence, how likely would you be to download or install this game?

2.27%
151 games / 3 segmentsView replies
18-34 (Young Adults / Digital Natives)
18-34 (Young Adults / Digital Natives)5 samplesAvg 2.81: 0 (0%) / 2: 2 (40%) / 3: 2 (40%) / 4: 1 (20%) / 5: 0 (0%)
2.8
35-54 (Mid-Life / Peak Spenders)
35-54 (Mid-Life / Peak Spenders)5 samplesAvg 2.61: 0 (0%) / 2: 2 (40%) / 3: 3 (60%) / 4: 0 (0%) / 5: 0 (0%)
2.6
55+ (Mature Market)
55+ (Mature Market)5 samplesAvg 1.21: 4 (80%) / 2: 1 (20%) / 3: 0 (0%) / 4: 0 (0%) / 5: 0 (0%)
1.2
Jun 28, 2026, 3:04 AM

Based on the available store screenshots, visual assets, and market evidence, how likely would you be to download or install this game?

2.20%
151 games / 3 segmentsView replies
18-34 (Young Adults / Digital Natives)
18-34 (Young Adults / Digital Natives)5 samplesAvg 2.61: 0 (0%) / 2: 2 (40%) / 3: 3 (60%) / 4: 0 (0%) / 5: 0 (0%)
2.6
35-54 (Mid-Life / Peak Spenders)
35-54 (Mid-Life / Peak Spenders)5 samplesAvg 2.61: 0 (0%) / 2: 2 (40%) / 3: 3 (60%) / 4: 0 (0%) / 5: 0 (0%)
2.6
55+ (Mature Market)
55+ (Mature Market)5 samplesAvg 1.41: 3 (60%) / 2: 2 (40%) / 3: 0 (0%) / 4: 0 (0%) / 5: 0 (0%)
1.4
Jun 28, 2026, 6:04 PM

Based on the available store screenshots, visual assets, and market evidence, how likely would you be to download or install this game?

2.17%
151 games / 3 segmentsView replies
18-34 (Young Adults / Digital Natives)
18-34 (Young Adults / Digital Natives)5 samplesAvg 2.81: 0 (0%) / 2: 2 (40%) / 3: 2 (40%) / 4: 1 (20%) / 5: 0 (0%)
2.8
35-54 (Mid-Life / Peak Spenders)
35-54 (Mid-Life / Peak Spenders)5 samplesAvg 2.21: 0 (0%) / 2: 4 (80%) / 3: 1 (20%) / 4: 0 (0%) / 5: 0 (0%)
2.2
55+ (Mature Market)
55+ (Mature Market)5 samplesAvg 1.41: 3 (60%) / 2: 2 (40%) / 3: 0 (0%) / 4: 0 (0%) / 5: 0 (0%)
1.4
Jun 28, 2026, 6:04 AM

Based on the available store screenshots, visual assets, and market evidence, how likely would you be to download or install this game?

2.10%
151 games / 3 segmentsView replies
18-34 (Young Adults / Digital Natives)
18-34 (Young Adults / Digital Natives)5 samplesAvg 2.81: 0 (0%) / 2: 1 (20%) / 3: 4 (80%) / 4: 0 (0%) / 5: 0 (0%)
2.8
35-54 (Mid-Life / Peak Spenders)
35-54 (Mid-Life / Peak Spenders)5 samplesAvg 2.41: 0 (0%) / 2: 3 (60%) / 3: 2 (40%) / 4: 0 (0%) / 5: 0 (0%)
2.4
55+ (Mature Market)
55+ (Mature Market)5 samplesAvg 11: 5 (100%) / 2: 0 (0%) / 3: 0 (0%) / 4: 0 (0%) / 5: 0 (0%)
1
Jun 28, 2026, 12:03 AM