Visual Assets
8 screenshotsStore Profile
Identity
- Publisher
- Vita Studio.
- iOS app ID
- 6468921495
Market Signals
- US top free
- 4
- Downloads
- 340M
- Rating
- 4.7
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| platform identifier | com.vitastudio.mahjong |
|---|---|
| Store title | Vita Mahjong |
| iOS app ID | 6468921495 |
| ios bundle id | com.vitastudio.mahjong |
| ios title | Vita Mahjong |
| Publisher | Vita Studio. |
| version | {"version":null} |
| rating average | 4.7 |
| rating display | 4.7 |
| rating count | 5610000 |
| downloads bucket | 100M+ |
| store category | Puzzle |
| content rating | PEGI 3 |
| paid | false |
| price | Free |
| updated on | 2026-06-25 |
| whats new | {"notes":[],"version":null} |
| contains ads | true |
| in app purchases | true |
| ios version | 3.23.0 |
| ios current version release date | 2026-05-30 |
| ios rating average | 4.9 |
| ios rating count | 1482445 |
| ios price | 0 |
| ios size mb | 389.5 |
| US top free | 4 |
| ios us top free rank | 5 |
| Download estimate | 340M |
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No exact-game UA creatives found.
Vita Mahjong’s core loop is a comfort-first solitaire ritual: scan a readable board, match available tiles, use assists when needed, complete the layout, receive calm progress, and return through daily challenges or large level volume.
Vita Mahjong’s apparent simplicity is the point: the hidden design work is accessibility, comfort, trust, and ad/IAP tolerance for an older casual audience rather than novel mahjong mechanics.
Vita Mahjong is intentionally low-complexity, so its depth is mostly in accessibility-tuned board reading, calm planning, assist trust, and daily habit design rather than in broad mechanics.
15 of 15 responses include lens metadata.

This sample fits the light-strategy side of mahjong solitaire, with uncluttered play and simple monetization as deciding factors.
I would try Vita Mahjong because it gives me a little planning without looking complicated. A tile board can be satisfying when I have to choose matches carefully and work my way through the layout. I would prefer a simple one-time purchase or clear ad-free option, because too many menus or offers would make me leave. The store page shows the puzzle board clearly, but I would want the actual game to stay that uncluttered once I start playing.
This sample fits the light-strategy side of mahjong solitaire, with uncluttered play and simple monetization as deciding factors.I like that the game seems to offer gentle planning without overwhelming systems.
I would dislike too many menus, offers, or confusing purchase prompts around the puzzle.
The board is presented clearly enough to make the planning feel approachable.
I would download Vita Mahjong for tablet play because it looks bright, calm, and easy to see. The big audience and high rating make it feel more reliable than a new or unfinished puzzle app. I would stop playing if the screens became too flashy or crowded once I got inside the game, but the store images make the board look fairly comfortable. For me, this seems like a pleasant sitting-down puzzle rather than something rushed or stressful.
This sample values comfort, reliability, and readable tablet presentation; clutter or instability would be the main churn trigger.I like that it looks reliable and comfortable for relaxed tablet sessions.
I would dislike sudden clutter, bright pop-ups, or anything that makes the board harder to see.
The large, bright tiles look easy to see while sitting with a tablet.
I would download this for a daily puzzle routine because it looks familiar, readable, and low pressure. I like the idea of clearing a board at my own pace and coming back for another level when I have time. My worry is the free-with-ads part, since repeated interruptions would make even a good puzzle feel tiring. The store images show large tiles and no fast action, which makes it look suitable for calm problem solving.
This sample is highly aligned with daily calm puzzle play and readable rules, with ad frequency as the primary uncertainty.I like that it looks like a calm daily puzzle with clear pieces and simple rules.
I would dislike frequent ads breaking up a quiet routine.
The large tiles and steady board layout make the game look easy on the eyes.
I would download Vita Mahjong if it offers a reasonable way to play without too many ads, because the puzzle itself looks calm and familiar. The very high rating gives me some confidence that it is a dependable app. I am less interested in a deep world or story here and more interested in a peaceful board I can sit with for a while. The store images show large mahjong tiles on a clear layout, which makes me think I could play comfortably if the interruptions are kept under control.
This sample has strong fit with familiar, readable puzzles and trust cues, while ad comfort determines long-term value.I like that it looks familiar, calm, and trusted by many players.
I would not keep it if ads or offers interrupt the peaceful feeling.
The large tile board looks comfortable and easy to follow.
I would install this because mahjong solitaire is a familiar kind of board puzzle, and the rules look easy to follow from the store page. I like games where I can think through the board calmly and feel smart for finding the right matches. I would worry if hints or shuffles are tied too heavily to ads or purchases, because that can make a puzzle feel unfair. The clean tile layout matters to me because I can see the pieces and understand what I am supposed to do.
This sample is a strong match for familiar tabletop-like rules and planning, with fairness around help tools as the main risk.I like that the game appears familiar and gives me a board I can reason through.
I would dislike feeling forced to watch ads or pay just to get basic help.
The tile board looks clear enough to follow without distraction.

This sample is willing to pay for quality and comfort; strong ratings and readable presentation help, while unclear ad pressure remains the concern.
I would install it if I saw a clear way to remove ads, because the game itself looks polished enough for a paid quiet puzzle app. The rating volume and high average score make it seem trustworthy, not like a throwaway clone. I do not need cross-device features here, but I do care that the text, tiles, and controls are readable without fuss. The store images show large tiles and a straightforward board, so my main question is whether the monetization stays honest once I start playing.
This sample is willing to pay for quality and comfort; strong ratings and readable presentation help, while unclear ad pressure remains the concern.I like that it looks polished enough to justify paying for a calmer experience.
I would dislike unclear or pushy ad-removal offers.
The large tiles and readable board make it look comfortable for longer sessions.
I might download Vita Mahjong, but I would not expect it to satisfy my competitive side unless it has leaderboards or challenges that are not obvious from the store page. The core tile-clearing loop could still be fun for beating levels and comparing progress casually with family. I like that the game looks clean and established, because a high-rated puzzle app feels safer than a noisy tactics game full of currencies. My hesitation is that it may be too solitary and repetitive for me to keep opening it after the novelty wears off.
This sample responds to clear goals and polish but may churn without friendly comparison, events, or stronger challenge hooks.I like that the game looks established and focused on clear level progress.
I worry it may not have enough competition or variety to keep me engaged.
The clean board presentation makes it look approachable rather than overwhelming.
I would install Vita Mahjong because it looks like a reliable daily puzzle game I can play without learning a lot of new rules. The strong rating and large audience make me trust that it is polished enough for a regular routine. I am not looking for intense competition here, so my concern is mostly whether the free version interrupts me with too many ads. The store images show a clean mahjong board with readable tiles, which matters because I want to relax, not fight the interface.
This sample sees a strong routine fit with familiar rules and readable presentation, with ad load as the key hesitation.I like that it looks familiar, polished, and easy to make part of a daily routine.
I would be frustrated if a relaxing puzzle app became a stream of ad interruptions.
The board looks clean enough that I could play without squinting or hunting for controls.
I would download Vita Mahjong because it looks easy to pause and come back to between work and family stuff. A familiar tile puzzle is exactly the kind of thing I can play for five minutes without remembering a complicated story or event schedule. I would rather pay once for a peaceful version than deal with constant ad breaks, so the free-to-play ads model makes me cautious. The landscape board shown in the store looks roomy and readable, which helps it feel practical for short sessions.
This sample strongly values pause-friendly play and readable sessions; monetization comfort depends on whether ads can be avoided cleanly.I like that the game looks simple to pause, resume, and finish in small chunks.
I would not want frequent ads turning short breaks into wasted time.
The wide board layout looks roomy enough to use comfortably on a phone or tablet.
I would probably try it, but I would treat it as a simple puzzle break rather than a strategy game with meaningful decisions. Mahjong solitaire can still be satisfying if the layouts require planning and the level progression keeps changing. I would worry if the game leans too hard on daily rewards or pop-ups instead of letting me focus on the board. The store presentation looks clean and uncluttered, which makes me think I could get into a level quickly.
This sample wants meaningful but lightweight decisions; the game fits as a clear puzzle break, though deeper systems are uncertain.I like that it appears clean and focused on the puzzle itself.
I am unsure whether the decisions will stay interesting after the first few boards.
The store images make the board look easy to scan without a lot of menu clutter.

This sample values fast comprehension and short-session fit; ad interruptions are the main risk to a practical casual install.
I would download this as a commute or waiting-room game because the goal looks obvious and I could probably finish a board in a short break. The huge rating count makes it feel less risky than a random puzzle app. My main concern is ads, especially if I get interrupted between quick sessions or need to watch one for a basic helper. The store images show a simple tile board with large pieces, which makes it look easy to play without thinking too hard.
This sample values fast comprehension and short-session fit; ad interruptions are the main risk to a practical casual install.I like that it seems easy to start and stop in short gaps.
I would dislike it if ads interrupt quick boards too often.
The large, simple tiles look practical for one-handed mobile play.
I would only download Vita Mahjong if I wanted a simple skill puzzle, not as a main game. Matching tiles can be satisfying if the layouts ramp up and mistakes matter, but the store page does not make the challenge depth obvious to me. I would be annoyed if hints, shuffles, or progress were pushed through ads instead of earned play. The board looks clean and tappable, which is good, but it does not show the kind of competitive or mastery systems that usually keep me grinding.
This sample wants fair mastery and meaningful challenge; the clear board helps, but solitaire pacing and unknown ad pressure hold the score down.I like that the puzzle board looks clean and easy to control.
I worry the loop may be too shallow or too ad-driven for serious progression.
The tiles look easy to tap, but the page does not show much depth beyond matching.
I might install Vita Mahjong because the rating and download numbers make it look like one of those games everyone’s parents and random app-store users already trust. For me, it is less of a social game and more something I would keep for bored moments if it feels smooth. I do not see much that would make me share it or compare progress with friends, so it would need really satisfying boards to stick. The bright, clean tile visuals make the game easy to understand from the store page, but they also make it feel pretty traditional.
This sample is pulled in by social proof and clarity, but the solitary classic format limits excitement and retention.I like that it looks trusted, polished, and instantly understandable.
I do not see much social energy or shareable progress from the store presentation.
The bright mahjong tiles make the game readable but not especially modern-feeling.
I would probably download Vita Mahjong for a quick try, but more as a classic puzzle break than something I would talk friends into playing. The huge rating count and top-free position make it feel safe enough to test, and clearing tile boards could scratch that “beat one more level” feeling. My worry is that it looks very traditional, so unless the levels get clever fast, I might uninstall after a few sessions. The store art shows big mahjong tiles and a clean board, which helps me understand the loop immediately even if it does not feel very fresh.
This sample sees a trustworthy, easy-to-read classic puzzle with strong install proof, but limited novelty and possible ad pressure reduce enthusiasm.I like that the game looks easy to understand and already has a massive player base.
I am not sure it looks original enough to hold my attention for long.
The large tile board makes the basic play loop clear right away.
I would download this when I want something calm after a long day, especially because mahjong solitaire looks like a cozy brain-off routine. The high rating makes me feel like it probably works well and has enough levels to come back to. I would be cautious if the free version pushes too many ads or daily chores, because that would ruin the relaxed mood for me. The soft backgrounds and roomy tiles make it look less stressful than a lot of busier puzzle games.
This sample values comfort, routine, and gentle puzzle pacing, with ad pressure as the main risk to continued play.I like that it seems calm, readable, and built for repeated puzzle sessions.
I would dislike it quickly if daily pressure or ads made the game feel busy.
The tile layouts and soft visual style make it look comfortable to play.
No segment scores in this group yet.